TagModePlugin
description: 捉人游戏模式
TagModePlugin
类似僵尸感染的捉人玩法:捉人者通过撞击逃跑者来完成"捕捉",并将其转化到自己的队伍。
功能:
- 无尽模式:回合持续进行,直到所有逃跑者都被抓住为止,最后的幸存者获胜。
- 普通模式:只要时间耗尽时至少有一名逃跑者幸存,逃跑者一方即获胜。
- 可以允许中途加入的玩家以逃跑者或捉人者的身份进入。
- 车身颜色会实时更新,用于显示每名玩家当前的角色。
- 回合时长、暂停间隔以及回合之间的循环方式均可配置。
备注
该插件强制要求最低 CSP 版本 0.1.77 (1937),并且需要在 extra_cfg.yml 中设置 EnableClientMessages: true!
entry_list.ini 中的车辆不能在其皮肤行中带有 CSP 扩展选项 Allow Color Changing 标志!
配置
在 extra_cfg.yml 中启用该插件
extra_cfg.yml
EnablePlugins:
- TagModePlugin
参考配置
plugin_tag_mode_cfg.yml
# Should a session only end when all runners have been caught.
# If set to true, the winner will be the last runner that was caught.
# If set to false, if at least one runner was not caught when the time runs out, the runners win
EnableEndlessMode: false
# Should tag sessions be started automatically
EnableLoop: false
# If this is set to 'true' late joiners will join an active game as a runner.
# If this is set to 'false' late joiners will join an active game as a tagger
EnableLateJoinRunner: true
# How long a session last, if all players are tagged, the session also ends
SessionDurationMinutes: 5
# How long the pause between sessions is
SessionPauseIntervalMinutes: 2
# Color used when no session is active
NeutralColor: "#348feb"
# Color used when running from the taggers
RunnerColor: "#dbdbdb"
# Color when hit by the tagger/joining the taggers
TaggedColor: "#fa0000"